An Agent gets turned down for a promotion, but is given an alternative way up... Dystopian themes, non-con mind control, light violence, interrogation references. ~7100 words.
Swan is called in to perform an interrogation transcription, but Tern intercepts it and does it herself. Violence, dystopian themes, interrogation, non-con mind control. ~2800 words.
An OTC scientist and her ship arrive from beyond the Veil, beyond where news of the Accord invasion could reach. Tornis, of the AAC Claws of Gold, is given responsibility as part of crew training. Dystopian themes, light violence, non-con mind control. ~7300 words.
The AAC Claws of Gold gets a new Communications Officer. ~2600 words.
Sequel to Proving Yourself. Claws of Purple struggles with her performance on the previous mission, and Feathers of Silver hatches a plan with Tiaris to bring her back into the fold. Violence, alcohol, mental distress, dystopian themes. ~5600 words.
Feathers of Scarlet has proved herself useful to the recently overhauled Accord administration, and has been requested to meet with one of the Primus's blood relatives who has made it into the Ministry. Dystopian themes, light violence, non-con mind control. ~4600 words.
An inhabitant of an invaded Core world has to come to terms with the changing situation around her. Light violence, dystopian themes. ~4300 words.
The final part of a five part series around Claws of Gold. Part One, Part Two, Part Three, Part Four. The Ministry heads confront the Primus. Non-con mind control, dystopian themes, death, mental health issues (paranoia, schizophrenia). ~3100 words.
An Agent heads in to work in a Processing Facility, only to have to admit a nervous Volunteer into the process. Light bondage, mental distress, mind control, dystopian themes. ~5200 words.
A renowned Avian scientist arrives for the first installation of the invention she pilfered from her unhappy Assistant. Mind control, dystopian themes. ~5900 words.
A dragon gets something in the mail. Mind control. ~1500 words.
A Core Agent returns to her Accord-occupied homeworld in an effort to recover a resource cache. Dystopian themes, violence. ~2900 words.
Claws of Purple returns to work (after A Party To It), and soon decides to accept an undercover mission investigating potential pirates at a far-off mining installation. Mind control, identity loss, peril, violence, dystopian themes. ~14100 words.
Claws of Purple and Tiaris attend one of Feathers of Silver’s “Assistant parties”, using their alternate identities. Dystopian themes, mind control. ~3800 words.
A bird and her rubber dragon toy go and get a coffee, with the latter wearing a new computerised helmet. Mind control, sugary coffee. ~1400 words.
Claws of Gold becomes her mechanical form. Violence, death, dystopian themes. ~1500 words.
An Agent, the first non-Assistant visitor for decades, requests a document from the Archives and the machine within. Non-con mind control, dystopian themes, violence. ~4000 words.
Needing people she can trust, Feathers of Silver turns to the owner-Assistant pair of Claws of Purple and Tiaris for a secret test of the Accord’s security. The only thing is, they have to take each other’s role for it. Sequel to Behind Closed Doors. Non-con mind control, dystopian themes, light violence. ~6700 words.
An Assistant ends up with a chastity belt as punishment. Non-con mind control, dystopian themes. ~1100 words.
Heron’s owner decides it’s not safe if they’re allowed to say too much while out on a delivery task. Non-con mind control, dystopian themes, speech control. ~1500 words.
Part four of a five part series around Claws of Gold. Part One, Part Two, Part Three. Ministry heads meet amid the unfolding crisis, hampered further by nobody knowing who to trust. Non-con mind control, dystopian themes, interrogation, mental health issues (paranoia, schizophrenia). ~1400 words.
Part three of a five-part miniseries around Claws of Gold. Part One, Part Two. Claws of Gold tries to get to the bottom of what the Science Division has done to her by questioning two of its staff. Non-con mind control, dystopian themes, interrogation, mental health issues (paranoia, schizophrenia). ~2300 words.
Part two of a five part series around Claws of Gold. Part One. To replace the ageing processing nodes her AI construct runs on, Claws of Gold builds new hardware without Science Division help. Non-con mind control, dystopian themes, mental health issues (paranoia, schizophrenia). ~1100 words.
Part one of a five-part series around Claws of Gold. A junior Agent is selected to be the Ministry Representative for the Ministry of Internal Affairs, and meets with the Primus, Claws of Gold. Non-con mind control, dystopian themes. ~1300 words.